Use this path for a new project or a clean import.

Import the package

Import the Unity package. Keep the folder structure under Assets/AnimatedSprite/.

Run first setup

Open Tools > AnimatedSprite > First Import Setup. Select the render pipeline used by your project.

Add the manager

Select a SpriteRenderer or UI Image object, then add AnimatedSpriteShader. You can also use GameObject > Animated Sprite > Add Manager.

Pick the variant

Choose the variant that matches the renderer. Use the variant table if you are not sure.

Enable effects

Open an effect group, enable one effect, adjust its fields, then press Play or preview it in the Scene view.

For most SpriteRenderer objects, start with Standard in Built-in, Standard URP in URP, or HDRP Unlit in HDRP.