This is the main workflow. Add the component, pick effects, and tune them here.

Search and filters

Search by effect name or keyword to find the control you need faster.

Performance dots

Green, yellow, and red dots show the relative cost of an effect before you commit to it.

Active summary

The top summary shows which effects are enabled on the selected object.

Keyframe buttons

Use the keyframe button next to supported fields to animate values without manual setup.

Copy, paste, reset

Copy one effect, paste it to another sprite, or reset only that effect instead of the whole component.

Code copy

Use the C# copy button or Copy All Active Settings to generate field assignments for scripts.

Tools

Use the tools area for presets, sprite atlas setup, and SDF baking.

Global settings

Mask textures, global fade, pixel snap, stencil, and lighting controls are grouped in one place.

Live preview

Expanded effects show a live preview so you can tune values without guessing.

FlexiSprite inspector overview
Inspector overview.