WATER & REFLECTIONS

MODERN 2D WATER

Add a water component or use a demo prefab. Adjust its colour, foam, reflections and simulation in the Inspector.

Unity 2022.3.62+URP
Read the setup guide ↗

Modern 2D Water

Water, reflections and interactive ripples for top-down games and platformers.

View on Asset Store ↗
Boat & duck ripples

A boat and swimming ducks disturb the same water surface.

Read this feature's guide ↗

Unity 2022.3.62+URP
Documentation ↗

Project requirements

COMPATIBILITY & RELEASE.

Verify on the store
UnityUnity 2022.3.62+
PipelineURP
Package3.1.1v29 September 2026
Listed price$19.99USD · before tax

Use this version or newer with URP. The supplied manual also mentions 2021.3; this site uses the current store listing as its release baseline.

Listed compatible editors: 2022.3.62f2, 6000.0.66f2, 6000.5.2f1. These entries are not an upper-version limit. Listing checked 27 October 2026.

First steps

GET STARTED.

Full documentation ↗
  1. Check your project

    Use URP and tag the main camera MainCamera.

  2. Add water

    Add ModernWater2D to an empty GameObject, or drag a water prefab from a demo scene.

  3. Adjust the look

    Choose the reflection mode, then configure colour, foam and simulation in the Inspector.

Top-down or platformer

Choose a reflection mode that matches your camera. The manual has separate setup instructions for each.

Objects disturb the water

Enable simulation and add the Obstructor component to objects that should create ripples.

Paint irregular water areas

Use Tilemap mode for tile-based shapes. Check its limitations before using blur, perspective or surface waves.

Interactive demo

TRY IT IN YOUR BROWSER.

Open on itch.io

Load the existing itch.io demo here. It requires WebGL and may work best on desktop.

Loads third-party content from itch.io only after you click.

Before you buy

COMMON QUESTIONS.

For setup or customisation issues, use Discord support.

Request a free fit check ↗
Is this URP only?

Yes. The current store listing marks Built-in and HDRP as incompatible.

Can I use a demo setup as a prefab?

Yes. The supplied manual supports dragging a water prefab from a demo scene and copying water settings between objects.

Does every feature work with Tilemap mode?

No. The manual excludes blur post-processing, perspective reflections, surface waves and the surface-sprite overlay from Tilemap mode.

OTHER LEAFO STUDIOS ASSETS.

All assets ↗

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Upcoming asset

In development. Release date and pricing have not been announced.

Follow development on Discord ↗